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Showing content with the highest reputation on 02/07/21 in all areas

  1. Hey, so I'm gonna share my thoughts on improving and enhancing the CW arena's performance etc. The performance server-wide is so good, but I think if we are gonna play clanwars on our server, we should fix and/or implement a few things. Here are some that I have noted: Removing Infernus mods/parts in the arena. I think everyone would more likely want to play clanwars with their stock Infernus than to play with a modded Infernus because some parts can be distracting, might cover parts of the track etc. Userpanel access. Though maps can't be bought inside the CW arena, it still might bug a few people and I just think it shouldn't be accessible inside the arena at all. /join command kicks to lobby. It does kick when a nonexistent room is entered (e.g. /join 1, that arena [1] doesn't exist), but I think it would be just better to ignore the mistake in command output or just to output a text into chatbox saying something like 'That arena doesn't exist!' Clanwar HUD restarting every time a team is created. Maybe teams should just get created before players arrive but even if a few bugs occurred, all players would have to rejoin their teams as if the script was restarted. Also, when a new team is created, the previous one just becomes invisible and players would have to join again (e.g. if team 2 is newly created team, team 1 would get wiped off the HUD). Ability to toggle radar/minimap on/off. I don't think this feature is still available at our server, but it would be useful to have it since we have a few players who get bugged by the radar's presence. Only one spawn available per map. This could be an unfair advantage, and could be fixed with a script (DDC has the script enabled I think). Also, I think it would be a big task to remove all spawns on all maps on the server just to leave out one per map (though if it's a must, I can maybe do it for cws and then return the maps to their primary state after said cws). Disable respawn script in the arena. Totally unnecessary in my opinion. Also, it could confuse the referees spectating if someone that is dead respawns and races next to an alive player. Next map starts automatically when everyone dies. I don't know if this is done on purpose, but it could create confusion and unnecessary waiting for the players. Referees can just add points for the map that was finished during the following map. Points in chatbox. Maybe I'm just picky idk. When they are added, they look like: [WFF] .:DoA:.Wolfer added points: .:DoA:.Wolfer (3), DoAShaNe (2), DoA|^Backflip (1), DoA|^Backflip (1) but in my opinion should look like: [WFF] .:DoA:.Wolfer added points: .:DoA:.Wolfer (3), DoAShaNe (2), DoA|^Backflip (1), DoA|^Backflip (1) Disable invisible objects script during cws. This should be straightforward, I think this is a standard procedure for clanwars by now, and we can still enable it in the arena. Remove points and money stats from the scoreboard in arena. And one last thing, the camera on Infernus. I think it can affect players' performance and should be changed asap. Other than that, everything else looks and works great. If I notice any more bugs or have any other suggestions, I'll post again in this here topic. Feel free to post some suggestions (CW arena related) here as well.
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